Music

Implements event music for MCC: Island games and lobbies.

Configuration

Game Music Volume

The volume of MCCI: Companion game music.

Type: float Default: 0.5

Game Music Volume (After Death)

The volume of MCCI: Companion game music, when played after you die in a game.

Type: float Default: 0.25

SFX Volume

The volume of MCCI: Companion additional sound effects.

Type: float Default: 1.0

Hole in the Wall Death Sound

The sound to play when other players are eliminated in Hole in the Wall. Emulates event behavior. Changing this option will preview the sound, only when on MCC: Island.

Type: Hole in the Wall Other Player Death Sound Default: OFF Values: OFF, Team Eliminated, Early Elimination, Score, Score - Acquired, Score - Big Coins

Stop Music On Death

Whether or not the music is stopped on death in certain game modes. The music will resume on respawn.

Type: boolean Default: true

Stop Music On Chicken Hit

Whether or not the music is stopped when whacking a chicken in TGTTOS.

Type: boolean Default: false

Transition to Overtime

Whether or not the music transitions to the overtime music near the end of a game round. Disable if server lag is causing this to sound off.

Type: boolean Default: true

Last updated